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Author |
Thread Statistics | Show CCP posts - 81 post(s) |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1313
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Posted - 2012.10.04 20:36:00 -
[1] - Quote
This proposal doesn't just eliminate freighter ganking for profit (you can't loot the wrecks anymore without being engaged by lookie-lous), it also breaks (lol) high-sec war mechanics, too. You can't loot the field if you clear it and hold it now, because again lookie-lous will engage you for taking the loots.
That's broken and stupid and it doesn't sound like Eve Online to me. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1313
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Posted - 2012.10.04 20:45:00 -
[2] - Quote
Tippia wrote:Darth Gustav wrote:This proposal doesn't just eliminate freighter ganking for profit (you can't loot the wrecks anymore without being engaged by lookie-lous), it also breaks (lol) high-sec war mechanics, too. You can't loot the field if you clear it and hold it now, because again lookie-lous will engage you for taking the loots. If they were legal targets, you can legally loot them. Since they're WTs, no-one will be allowed to attack you. I missed that. My bads. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1575
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Posted - 2012.10.14 01:17:00 -
[3] - Quote
Adrian Dixon wrote:Gizznitt Malikite wrote:Adrian Dixon wrote:Have the team considered changing the weapon timer on docking in stations from 60 seconds to something like 10 or 15min. This new longer timer would only be for stations in any security systems and not say for stargates or wormholes. I think this is a possible solution to station games. Unneeded in my opinion.... and far too inhibiting... 60s is about the amount of time it takes to warp across a moderate sized system... so if you escape a battle, you can warp to station and dock, and switch ships to a suite the situation, and rejoin the fight... If it were 10 or 15 minutes, this would not be a possibility. Good point Gizznitt. Perhaps 2 or 3 min would be more like it. I need to put more thought into it. My point is station games are terrible, the only thing these types of people commit to is tanking damage for 60seconds then docking when things are not going their own way. Maybe shooting within 5km of station could increase the 60 seconds docking timer to 5min. That way fighting off station would preserve your 60 second docking timer and allow for a reship. Still I will put more thought into it. If they could actually warp and dock in a minute, why didn't they?
Oh right.
Let's make it so you can't dock in that station for 3 minutes or until you've already docked and undocked from a different station. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |
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